Francesca 

Cristescu 

I design & build3D characters

I’m a 3D Designer who bridges the gap between formal education and real-world results. 

About me 

What people say about working with me 

Why choose between a 3D artist with fresh ideas or one with professional experience? With me, you get both.

I'm a 3D Designer currently honing my craft at the Copenhagen Academy of Digital Arts (CADA). When I'm not in class, I’m in the trenches, working as a freelancer to bring ambitious client projects to life.

From complex modeling in Maya to dynamic sculpting in Blender and beyond, I thrive on solving creative problems and building stunning digital experiences.

Let's create something unforgettable!

What I Offer 

Comprehensive solutions to bring your digital vision to life 

3D Character Modeling

Creating detailed and expressive 3D characters with realistic anatomy, textures, and rigging for animation and games.

3D Environment

Designing immersive 3D environments and landscapes that bring virtual worlds to life with stunning detail.

3D Props

Modeling high-quality 3D props and assets optimized for games, films, and interactive experiences.

VFX

Crafting stunning visual effects including particles, simulations, and dynamic elements for captivating visuals.

Logo Design

Designing memorable and impactful logos that perfectly capture your brand's identity and values.

Brand Identity

Developing cohesive brand identity systems including color palettes, typography, and visual guidelines.

Digital Illustration

Creating beautiful custom illustrations and artwork for marketing materials, products, and storytelling.

Skills & Expertise 

A comprehensive overview of my technical proficiencies and tools I work with daily 

2D

1

3D

8

Tools

9
Digital Drawing and Painting

Education 

My academic background and professional certifications 

2024 

AWS Certified Solutions Architect 

Amazon Web Services 

Advanced certification in designing distributed systems on AWS. Expertise in architectural design, implementation, and deployment of cloud applications with focus on security, scalability, and cost optimization. 

2022 

Master of Computer Science 

Stanford University 

Specialized in Distributed Systems and Machine Learning. Thesis on optimizing real-time data processing pipelines at scale. GPA: 3.9/4.0 

2020 

Bachelor of Science in Computer Engineering 

MIT - Massachusetts Institute of Technology 

Focus on Software Engineering and Computer Systems. Dean's List all semesters. Capstone project on building a high-performance distributed cache system. GPA: 3.8/4.0 

2019 

Full Stack Web Development Certification 

freeCodeCamp 

Comprehensive certification covering responsive web design, JavaScript algorithms and data structures, front-end libraries, and full-stack development with Node.js and Express. 

Works I've done 

A selection of my work showcasing my skills and expertise 

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Skull trophy

Skull trophy

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Dark astronaut

Dark astronaut

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Great hammerhead shark

Great hammerhead shark

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Hover bike - the rocket

Hover bike - the rocket

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Esquire

3D Model

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Robot playground

Robot playground

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Sci-Fi pistol

Sci-Fi pistol

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Sci-Fi sword

Sci-Fi sword

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Dron

Dron

Testimonials 

What people say about working with me 

Kenji Watanabe
Sarah Jenkins
Emily Rodriguez
Mark Thompson
Ayesha Khan
John Doe

Kenji Watanabe

Art Director at PixelHeart Studios

"Finding a 3D artist who understands both art and optimization for real-time engines is rare. They consistently delivered high-quality, low-poly assets that perfectly matched our game's art style and, crucially, ran smoothly in-engine. Highly skilled, creative, and respects deadlines." 

Open for Opportunities

Let's Create Something Extraordinary 

Ready to bring your vision to life? Whether you need stunning 3D designs, compelling graphics, or a complete creative solution, I'm here to help turn your ideas into reality. 

Ready to get started?

Let's make it happen.

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